A Seven-Card Stud Essay:
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| Atlantic City Seven-Card Stud Betting Structures | ||||
| Limit: | Ante/Forced Bet: | Pot Size (P): | Initial Raise (IR): | Ratio of P to IR: |
| $1-5 | 0 / 1 | $1 | $5 | 0.20 |
| $5-10 | 0.5 / 2 | $6 | $5 | 1.20 |
| $10-20 | 1 / 3 | $11 | $10 | 1.10 |
| $15-30 | 2 / 5 | $21 | $15 | 1.38 |
| $20-40 | 3 / 5 | $29 | $20 | 1.45 |
| $25-50 | 3 / 5 | $29 | $25 | 1.16 |
| $30-60 | 5 / 10 | $50 | $30 | 1.66 |
| $40-80 | 5 / 10 | $50 | $40 | 1.25 |
* Ballys Park Place has a 5/5/10/15/20 game with a .50 ante, $2 bring-in, and the first raise to $7. * * The Sands has a 5/5/10/15/15 game with a .50 ante, $2 bring-in, and the first raise to $5. If we examine the chart above, look at the last column (Ratio of P to IR). As the limits escalate, we see that the size of the antes and forced bet in relation to the first bet increases -- except at $10-20, $25-50, and $40-80. This is not just by accident. There is a very justifiable reason; namely, that this helps to perpetuate the game by serving as an "equalizer" of skills to some degree. Let me explain. Poker games are optimally designed to allow an equitable mix of skill and luck --- which will be mutually satisfactory to the majority of players. In other words:
This is one reason why there are relatively few no-limit hold'em games spread anymore. The good players win all the money and the game dies out. This has created similar problems for Atlantic City's $40-80 stud game, where the ante is "too low" to sustain the game (Note: With the escalation in stakes, the ante at $40-80 should probably be about $7-8; however, this would require different chip denominations and would slow up the game significantly). Proper structure guarantees two things -- continuance and continuity. The ideal structure encourages roughly an equal balance of skill and luck -- which allows a random course of events to occur, giving all players the opportunity to win. The true secret is what should be obvious: Skilled players will still get the money. But along the way, less-skilled players will have enough wins to sustain themselves, including an occasional "big score" that allows and even encourages the losing player to continue playing. For example, a recreational player might be willing to accept losing $5,000 a year and is prepared to play indefinitely, so long as he is not destroyed financially. But if that same player loses a more substantial amount in a single year, let's say $25,000 -- he might get discouraged and quit playing altogether. So, designing a proper structure with this in mind for all playing levels is the ideal objective. Now, let's examine how betting structures influence game conditions and strategy. What follows are some general observations about each betting structure, with my thoughts tailored toward how the structure influences strategy and general circumstances. Once again, I'm using Atlantic City's seven-card stud games as the basis of my comments: $1-5 (and similar low limit games, including $1-3 and $1-4) -- Stealing the ante/forced bet is meaningless here, and clearly inadvisable, since the initial raise up to $5 wins only a single dollar (the forced bet). There is no incentive to risk five times the pot on a steal. Therefore, this low-limit structure encourages early multi-way action and lots of chasing. Betting a moderate amount on third-street (perhaps $2-3) with the best hand and hoping to get called is generally advisable in all but the loosest games. Thereafter, one must rely on the ability to outplay opponents on later streets to win at this level. Even that may no be possible in the long run, since the rake is prohibitive. $5-10 -- The first raise, if successful, returns 120 percent on the investment (risking $5 to win $6). This makes stealing and occasional semi-bluffing strategically correct. However, one should note that once a player has limped-in for $2, he is all the more likely to call a raise for "only" another $3. Play at this level is obviously more tricky than at the previous limit. Since there is now an opportunity to "mix it up" somewhat on third street, knowing your opponents and other fundamental stud strategies (recommended by authors Roy West, George Percy, and so forth) are essential. $10-20 -- There are usually a large number of $10-20 stud games going throughout Atlantic City. Some observers believe $10-20 poker games (which applies to hold-em, also) are popular because the $10-20 limit is a financial crossroads for so many players. Poker players moving up to higher limits play at this level. So too, do players that may be struggling and are stepping down. For this reason, you see many different skill levels at this structure. This is the first of three structures where the P to IR ratio actually decreases from the previous limit. Therefore, at $10-20 tight play is generally advisable. Ante steals must be successful more often, since the size of the pot is only 110 percent of the initial raise -- compared with $15-30, where an ante steal returns 140 percent to the raiser. However, tight play is not always advisable. A marginal hand where all the cards are live can usually be played for only $3 (if the pot has not been raised), since the implied odds of larger bets on later streets promises value for a hand that has a reasonable chance to improve. $15-30 -- Note that the escalation in structure makes this a very different game. The antes double (from $1 to $2) although the stakes increase only 50 percent. At this limit, we begin to see a game of multi-level thinking. When pots are contested, there is often heads-up play. At 15-30 and higher, re-raising the initial raiser (and sometimes betting on the come) is often correct, just to gain information. This is something one can almost never do successfully in most low-limit games (since you will inevitably be called just about every time). $20-40 -- again, as the ratio of P to IR increases, more aggressive play is generally advised. However, at this limit it is probably a good idea to point out that when so many players seem to be playing aggressively -- which tends to occur in so many $20-40 games -- it is sometimes best to play in a more conservative style, taking a "contrarian" approach (that is, if most players are playing tight you can loosen up -- and if most players are playing loose you should play tighter). One successful $20-40 stud player I know points out that since so many players are aware of the power of aggressive play -- and less-skilled players are enticed into calling so frequently, by what seem to be huge pots -- he often shifts gears in these games towards tighter play. Structure influences strategy in at least one other important way: $20-40 games use multiple red $5 chips. This makes some pots appear very large, having the effect of making some players susceptible to making some very loose calls. Indeed, if the game is very loose, in some cases it may be proper to continue with long-shot draws that would otherwise be thrown away at most other levels. $25-50 -- This is the second instance where the Ratio or P to IR decreases from the previous limit. I call special attention to this game because the structure here calls for significant discussion. First, this structure is a relatively new phenomenon in Atlantic City (this game was spread during 1998 but is no longer common). I initially noticed this game because of the tremendous level of interest it created among dedicated middle-limit stud players. For example, the waiting list for the $20-40 games would often be modest; yet, the waiting list for the $25-50 sometimes went on for hours. Why was this so? I believe the reason lies primarily in the lure of the game's basic structure. Skilled stud players who are patient have a tremendous advantage here, more so than at comparable limits. Since the ante is only $3, skilled players have an opportunity to see more hands for less money. Keep in mind that the ante and forced bet in $25-50 is the same as $20-40, but the stakes are higher. Since the antes are relatively low, tight players will not be penalized in accordance with the general escalation of stakes for their tight play. This usually means the game will not last. It remains to be seen how long this game will continue, since skilled players have such a tremendous advantage (as predicted, this game fizzled out in late 1998 and has not been seen since). $30-60 -- Since the initial pot is relatively large ($50), it is proper to limp-in (call $10) with some very marginal hands, particularly when there is potential to improve (A-K in the hole, for example -- when all cards are live). However, because of the generous overlay for the initial raiser ($30 to win $50, or 166 percent) raised pots are fairly common. There is simply too much of an incentive to steal. By consequence, this makes the initial raiser more suspect. Oddly enough, this sometimes creates more action since the initial raise is often not respected. Again, we see the same dynamics here as in the $15-30 game, where there is frequent heads-up play between two aggressive players. $40-80 -- This is one of the more interesting games about which to comment. However, sadly enough -- in Atlantic City, this game has all but died out (see comments about the $25-50 which apply). Again, note that this is the third game where the Ratio of P to IR actually decreases. Atlantic City's structure differs so remarkably from Las Vegas that these $40-80 games are quite simply not the same game. In Las Vegas, the ante is a whopping $10, which makes pots initially much larger ($40 more than in Atlantic City, where the ante is only $5). Therefore, $40-80 games in Las Vegas tend to be looser (some might say "wilder") because calling an initial $40 (with a realistic chance of improving, or catching a scare card on fourth street) to win a much larger pot is sometimes justified. Raising to $40 with the high card up -- to win a pot nearly double the size -- is a powerful strategy. However, many other players also know this -- which makes early re-raising and huge pots much more common in Las Vegas. Yet, in Atlantic City, very tight, solid, by-the-book play usually works best. Although the stakes are the same, the ante alone makes it one extreme versus the other. There are some exceptions, of course, but generally playing these two games couldn't be more different (Note: I am not familiar with the $40-80 structure in California -- but I presume it mirrors that of Las Vegas). CONCLUSION: When discussing strategy, there will inevitably be some issues which cannot be resolved. But we can probably agree that mastering seven-card stud requires a substantial degree of knowledge and experience. The truly great stud players make strategic adjustments depending upon game conditions. They can also maximize their advantage by first understanding, and then adjusting to the game's basic structure. |
This article was published at an earlier date on PokerPages.com and is being rerun due to popular demand.
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